- ljs_mode <2|1|0> - stats mode: 0 - off, 1 - simple, 2 - advanced (default: 1)
- ljs_showpre <2|1|0> - show prestrafe: 0 - off, 2 - pre and post speed, 3 - speed and difference (default: 0)
- ljs_jumpoff <3|2|1|0> - show jumpoff: 0 - off, 1 - for jump, 2 - for jump + duck, 3 - for jump + duck + fall (default: 0)
- ljs_jof_xy <1|0> - show two jumpoffs for jumps towards two edges (when ljs_jumpoff > 0) (default: 0)
- ljs_colorchat <2|1|0> - colorchat: 0 - off, 1 - only your stats, 2 - stats of all players (default: 2)
- ljs_sound <1|0> - sounds of good and better jumps (default: 0)
- ljs_beam <1|0> - ingame beam (default: 0)
- ljs_speed <4|3|2|1|0> - real-time speed in HUD: 0 - off, 1 - horizontal, 2 - vertical, 3 - full, 4 - horizontal + vertical separately (default: 0)

- ljs_main_hud <1|0> - show main stats in HUD (when ljs_mode > 0) (default: 1)
- ljs_main_console <1|0> - show main stats in console (when ljs_mode > 0) (default: 1)
- ljs_main_style <1|0> - style of main stats: 0 - vertical, prestrafes in a column, 1 - horizontal, all prestrafes in one line (default: 1)
- ljs_main_name <2|1|0> - technique name in main stats: 0 - off, 1 - in a separate line, 2 - in the same line as distance (default: 1)
- ljs_main_deviation <1|0> - show the deviation from the X/Y direction in main stats (shown only if deviation is at least 20% of the total distance) (default: 0)
- ljs_main_maxspeed <1|0> - show maximal speed in main stats (default: 0)
- ljs_main_prestrafes <3|2|1|0> - maximal number of prestrafes shown in main stats (default: 2)
- ljs_main_efficiency <2|1|0> - efficiency in main stats: 0 - off, 1 - in a separate line, 2 - in the same line as number of strafes (default: 0)
- ljs_main_strafes <1|0> - show number of strafes in main stats (default: 1)

- ljs_strafes_hud <1|0> - show strafes stats in HUD (when ljs_mode > 0) (default: 1)
- ljs_strafes_console <1|0> - show strafes stats in console (when ljs_mode > 0) (default: 1)
- ljs_strafes_real_gain <1|0> - first column of strafes stats is: 0 - gain-loss (zero if negative), 1 - gain (default: 0)
- ljs_strafes_full_overlap <1|0> - include strafes which were fully overlapped by other strafes (default: 0)
- ljs_strafes_detailed <1|0> - show in console detailed strafes stats along with general (default: 0)
- ljs_strafes_always <1|0> - show strafes stats even if main stats wasn't shown cause of ljs_enable_... or ljs_min_... restrictions (default: 0)
- ljs_strafes_total_gain <1|0> - show total gain in strafe stats (default: 0)
- ljs_strafes_last_column <2|1|0> - show in last column of strafe stats: 0 - efficiency, 1 - overlaps, 2 - asynchrony (default: 0)
- ljs_strafes_first_column <1|0> - show in first column of strafe stats: 0 - strafe key, 1 - number of strafe (default: 0)

- ljs_chat_show_block <1|0> - show block in colorchat (default: 0)
- ljs_chat_min_block <4|3|2|1|0> - minimal grade to show block in colorchat: 0 - good, 1 - pro, 2 - holy, 3 - leet, 4 - god (default: 1)
- ljs_chat_show_strafes <1|0> - show number of strafes in colorchat (default: 0)

- ljs_jof_hud <1|0> - show jumpoff in HUD (when ljs_jumpoff 1) (default: 1)
- ljs_jof_console <1|0> - show jumpoff in console (when ljs_jumpoff 1) (default: 0)

- ljs_pre_hud <1|0> - prestrafe in HUD: 0 - disabled, 1 - enabled (when ljs_showpre 1 or 2), 2 - shown in HUD (when ljs_showpre 1) or in DHUD (when ljs_showpre 2) (default: 1)
- ljs_pre_console <1|0> - show prestrafe in console (when ljs_showpre 1 or 2) (default: 0)

Which prestrafes should be enabled (when ljs_showpre 1):

- ljs_pre_lj <1|0> (default: 1)
- ljs_pre_cj <1|0> (default: 1)
- ljs_pre_bhop <1|0> (default: 1)
- ljs_pre_multibhop <1|0> (default: 1)
- ljs_pre_dd <1|0> (default: 1)
- ljs_pre_slide <1|0> (default: 0)

- ljs_pre_ladder <1|0> (default: 1)
- ljs_pre_ladderjump <1|0> (default: 0)
- ljs_pre_duck <1|0> (default: 0)
- ljs_pre_fall <1|0> (default: 0)
- ljs_pre_slip_bounce <1|0> (default: 0)
- ljs_pre_water <1|0> (default: 0)

HUD Colors:

- ljs_stats_red, ljs_stats_green, ljs_stats_blue - main + strafe stats colors in RGB (default: 20, 255, 150)
- ljs_failstats_red, ljs_failstats_green, ljs_failstats_blue - failed main + strafe stats colors in RGB (default: 255, 70, 120)
- ljs_speed_keys_red, ljs_speed_keys_green, ljs_speed_keys_blue - /speed in RGB (default: 255, 255, 255)
- ljs_goodpre_red, ljs_goodpre_green, ljs_goodpre_blue - good prestrafe in RGB (default: 20, 255, 150)
- ljs_badpre_red, ljs_badpre_green, ljs_badpre_blue - bad prestrafe in RGB (default: 255, 70, 120)
- ljs_minlosspre_red, ljs_minlosspre_green, ljs_minlosspre_blue - prestrafe with minimal loss in RGB (default: 30, 135, 255)

- ljs_verygoodjof_red, ljs_verygoodjof_green, ljs_verygoodjof_blue - minimal jumpoff in given conditions (default: 20, 255, 20)
- ljs_goodjof_red, ljs_goodjof_green, ljs_goodjof_blue - jumpoff 5 and less (default: 255, 20, 20)
- ljs_badjof_red, ljs_badjof_green, ljs_badjof_blue - jumpoff more than 5 (default: 255, 20, 20)

Edgebug beam:

- ljs_edgebug_beam <1|0> - ingame square beam at the place where edgebug was done (default: 0)

Which techniques should be enabled:

- ljs_enable_lj <1|0> - lj / hj (default: 1)
- ljs_enable_cj <1|0> - cj / scj / up cj / up scj (default: 1)
- ljs_enable_dcj <1|0> - dcj / mcj / sdcj / smcj (default: 1)
- ljs_enable_bhop <1|0> - bhop / sbj / up bhop / up sbj (default: 1)
- ljs_enable_duckbhop <1|0> - duckbhop / up duckbhop (default: 0)
- ljs_enable_multibhop <1|0> - multibhop / multisbj / multiduckbhop (default: 0)

- ljs_enable_wj <1|0> - wj / swj / dd + wj / dd + swj (default: 1)
- ljs_enable_dropcj <1|0> - drop cj / drop dcj / drop mcj / drop scj / drop sdcj / drop smcj (default: 1)
- ljs_enable_dropbhop <1|0> - drop bhop / drop sbj / drop duckbhop / slide bhop / water bhop (default: 1)
- ljs_enable_ladderbhop <1|0> - ladder bhop / ladder duckbhop (default: 1)
- ljs_enable_ladder <1|0> - ladder (default: 1)
- ljs_enable_ladderjump <1|0> - ladderjump (default: 0)

- ljs_enable_cjafter <1|0> - cj / dcj / mcj / scj / sdcj / smcj after jump (default: 1)
- ljs_enable_duck <1|0> - duck, dd (default: 0)
- ljs_enable_fall <1|0> - fall (default: 0)
- ljs_enable_slip_bounce <1|0> - slip, bounce (default: 0)
- ljs_enable_edgebug <1|0> - edgebug (default: 0)
- ljs_enable_jumpbug <2|1|0> - jumpbug: 0 - off, 1 - only successful jumpbugs, 2 - jumpbug trainer with failed jumpbugs (default: 0)

- ljs_enable_unknown <1|0> - unknown (after using hook for example) (default: 0)

Top10 Settings:

- ljs_top_enable - enable top10 (MOTD shown by /ljtop) (default: 0)
- ljs_top_weapon_enable - enable top10 for weapons with speed not equal to 250 (default: 0)

- ljs_top_lj (default: 1)
- ljs_top_sbj (default: 1)
- ljs_top_cj (default: 1)
- ljs_top_dcj (default: 1)
- ljs_top_mcj (default: 1)
- ljs_top_wj (default: 1)
- ljs_top_bhop (default: 1)
- ljs_top_dropbhop (default: 1)
- ljs_top_dropcj (default: 1)
- ljs_top_ladder (default: 1)
- ljs_top_edgebug (default: 1)
- ljs_top_jumpbug (default: 1)
- ljs_top_cjafter (default: 1)
- ljs_top_duckbhop (default: 1)
- ljs_top_ladderbhop (default: 1)

Maximal and minimal distances to show:

- ljs_max_distance - maximal distance for jumps with the same height of start and end points (default: 280)

- ljs_min_lj (default: 120)
- ljs_min_bhop (default: 150)
- ljs_min_duckbhop (default: 120) - for duckbhop, multiduckbhop, up duckbhop, drop duckbhop, slide duckbhop, water duckbhop
- ljs_min_multibhop (default: 120)
- ljs_min_dropbhop (default: 220)
- ljs_min_cj (default: 120)
- ljs_min_dcj (default: 120)
- ljs_min_cjafter (default: 120)
- ljs_min_dropcj (default: 120)
- ljs_min_wj (default: 120)
- ljs_min_duck (default: 100)
- ljs_min_ladder (default: 100)
- ljs_min_ladderbhop (default: 150)
- ljs_min_edgebug (default: 150)
- ljs_min_jumpbug (default: 150)

Chat Colors (0 - normal, 1 - green, 2 - team color, 3 - grey, 4 - red, 5 - blue):

- ljs_good_color (default: 3)
- ljs_pro_color (default: 1)
- ljs_holy_color (default: 5)
- ljs_leet_color (default: 4)
- ljs_god_color (default: 4)

Sound sources:

- ljs_sound_good_source "misc/impressive"
- ljs_sound_pro_source "misc/perfect"
- ljs_sound_holy_source "misc/holyshit"
- ljs_sound_leet_source "misc/mod_wickedsick"
- ljs_sound_god_source "misc/mod_godlike"

Lower limits of jump grades for colorchat and sounds:

- ljs_good_lj (default: 240)
- ljs_pro_lj (default: 245)
- ljs_holy_lj (default: 250)
- ljs_leet_lj (default: 253)
- ljs_god_lj (default: 255)

- ljs_good_bhop (default: 230)
- ljs_pro_bhop (default: 235)
- ljs_holy_bhop (default: 240)
- ljs_leet_bhop (default: 245)
- ljs_god_bhop (default: 247)

- ljs_good_cj (default: 250)
- ljs_pro_cj (default: 255)
- ljs_holy_cj (default: 260)
- ljs_leet_cj (default: 265)
- ljs_god_cj (default: 267)

- ljs_good_dcj (default: 250)
- ljs_pro_dcj (default: 255)
- ljs_holy_dcj (default: 260)
- ljs_leet_dcj (default: 265)
- ljs_god_dcj (default: 270)

- ljs_good_ladder (default: 150)
- ljs_pro_ladder (default: 160)
- ljs_holy_ladder (default: 170)
- ljs_leet_ladder (default: 180)
- ljs_god_ladder (default: 190)

- ljs_good_edgebug (default: 1500)
- ljs_pro_edgebug (default: 3500)
- ljs_holy_edgebug (default: 5000)
- ljs_leet_edgebug (default: 6000)
- ljs_god_edgebug (default: 6500)

- ljs_good_jumpbug (default: 1500)
- ljs_pro_jumpbug (default: 3500)
- ljs_holy_jumpbug (default: 5000)
- ljs_leet_jumpbug (default: 6000)
- ljs_god_jumpbug (default: 6500)

Position of HUD messages:

- ljs_jof_x <-1, 0.0-1.0> - jumpoff (default: -1)
- ljs_jof_y <-1, 0.0-1.0> - jumpoff (default: 0.550)
- ljs_main_x <-1, 0.0-1.0> - main stats (default: -1)
- ljs_main_y <-1, 0.0-1.0> - main stats (default: 0.720)
- ljs_strafes_x <-1, 0.0-1.0> - strafes stats (default: 0.790)
- ljs_strafes_y <-1, 0.0-1.0> - strafes stats (default: 0.400)
- ljs_x_speed_pre <-1, 0.0-1.0> - speed + prestrafe (default: -1)
- ljs_y_speed_pre <-1, 0.0-1.0> - speed + prestrafe (default: 0.590)